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Zbrush 2021 Character Likeness Sculpting Tutorial | Free Zbrush 2021

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Are you looking for a course that explains the complete process of sculpting a character likeness in ZBrush?

Would you like to better understand how to sculpt a realistic portrait, using only photographic references and anatomical knowledge?

If this is the case, then I welcome you to Nexttut Education's course "Zbrush Character Likeness Sculpting".

My name is Victor Yamakado, I am a 3d character artist with 10 years of experience in 3d art. I have been working in character sculpting for collectibles and character modeling for production for many years.

In this course, I want to share with you everything I do to create a complete and realistic portrait of Anthony Hopkins and take you on an incredible journey of studying and recreating famous portraits. This is undoubtedly the most challenging skill a 3d character modeler can have, once we have to be always concerned in developing our perception and sculpting skills.

By sharing my process, I want you to open your eyes and take a fresh look at how you perceive your references and how you can translate them into the sculpting process.

We will develop a stronger perception, using many techniques to compare distances, comparing many specific facial shapes, and also understanding some of the most important features in the anatomical structures of the human face.

We will learn to identify these features in the reference and to check if they are the same in the model.

We start by building a fairly simple and generic base mesh, focusing on a good topology for making portraits.

Then we will first sculpt the primary shapes, capturing the general resemblance in volumes and silhouettes.

Then we break the symmetries and start the fun. We're going to try to even out the overall volume even more, but now we start sculpting realistic wrinkles and folds of skin on the face.

And finally, we're going to cover my whole process of making surface details like skin pores or tertiary shapes, as they're often called. And for this, we will focus on using only the default alphas we have in Zbrush, this way everyone will be able to make an amazing realistic skin detail, mixing and understanding perfectly how to apply each of them.

Not satisfied yet? In addition, we will also cover how I modelled, sculpted and detailed her clothes, how I made her hair with fibre mesh and also how to make a really nice polypaint on your model, even in a greyscale presentation, simulating skin tones and realistic eye paint.

This course is aimed at intermediate Zbrush users who really want to take their sculpting and perception skills to the next level.

If you want to join me on this journey, get your coffee ready and let's start sculpting together!

About: Zbrush 2021 Character Likeness Sculpting Tutorial

File Name:Zbrush 2021 Character Likeness Sculpting Tutorial
Content Source:https://www.udemy.com/course/zbrush-2021-character-likeness-sculpting-tutorial/
Genre / Category:3D Tutorials
File Size :24GB
Updated and Published:july,10, 2021

DOWNLOAD LINK: Zbrush 2021 Character Likeness Sculpting Tutorial

Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part01.rar – 3.0 GB
Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part02.rar – 3.0 GB
Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part03.rar – 3.0 GB
Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part04.rar – 3.0 GB
Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part05.rar – 3.0 GB
Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part06.rar – 3.0 GB
Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part07.rar – 3.0 GB
Zbrush_2021_Character_Likeness_Sculpting_Tutorial.part08.rar – 3.0 GB

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